WEAPONFILE\weaponType\bullet\weaponClass\pistol\impactType\bullet_ap\guidedMissileType\None\inventoryType\primary\maxSteeringAccel\3000\displayName\Ray Gun Mark II\AIOverlayDescription\\modeName\\playerAnimType\pistol\gunModel\raygun_mk2_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\isHandModelOverridable\0\idleAnim\raygun_mk2_idle\emptyIdleAnim\raygun_mk2_idle\fireAnim\raygun_mk2_fire\lastShotAnim\raygun_mk2_fire\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\raygun_mk2_reload\raiseAnim\raygun_mk2_raise\dropAnim\raygun_mk2_drop\firstRaiseAnim\raygun_mk2_first_raise\altRaiseAnim\raygun_mk2_raise\altDropAnim\raygun_mk2_drop\quickRaiseAnim\raygun_mk2_raise\quickDropAnim\raygun_mk2_drop\emptyRaiseAnim\raygun_mk2_raise\emptyDropAnim\raygun_mk2_drop\sprintInAnim\raygun_mk2_sprint_in\sprintLoopAnim\raygun_mk2_sprint_loop\sprintOutAnim\raygun_mk2_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\raygun_mk2_ads_fire\adsLastShotAnim\raygun_mk2_ads_fire\adsUpAnim\raygun_mk2_ads_up\adsDownAnim\raygun_mk2_ads_down\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\2000\meleeDamage\25\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\fireTime\0.12\meleeTime\0.5\meleeChargeTime\1\reloadTime\2\reloadShowRocketTime\\reloadAddTime\0\dropTime\0.5\raiseTime\0.6\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.45\firstRaiseTime\1.3\emptyDropTime\0.25\emptyRaiseTime\0.25\sprintInTime\0.2\sprintLoopTime\0.65\sprintOutTime\0.2\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\clipOnly\0\adsTransInTime\0.245\adsTransOutTime\0.25\adsZoomFov\60\adsZoomGunFov\\adsZoomInFrac\0.75\adsZoomOutFrac\0.7\adsOverlayShader\\adsOverlayReticle\none\adsOverlayInterface\none\adsOverlayWidth\220\adsOverlayHeight\220\adsBobFactor\0.5\adsViewBobMult\0\hipSpreadStandMin\1\hipSpreadDuckedMin\1\hipSpreadProneMin\1\hipSpreadMax\2\hipSpreadDuckedMax\2\hipSpreadProneMax\2\hipSpreadDecayRate\3.25\hipSpreadFireAdd\1\hipSpreadTurnAdd\0.25\hipSpreadMoveAdd\0.5\hipSpreadDuckedDecay\1.25\hipSpreadProneDecay\1.65\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\25\hipIdleAmount\32\hipIdleSpeed\1.2\adsIdleSpeed\0.93\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\2\gunMaxYaw\8\adsAimPitch\0.2\adsCrosshairInFrac\0.9\adsCrosshairOutFrac\0.7\adsReloadTransTime\0.2\adsGunKickPitchMin\-35\adsGunKickPitchMax\-40\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\825\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\100\adsViewKickPitchMin\40\adsViewKickPitchMax\55\adsViewKickYawMin\25\adsViewKickYawMax\-25\adsViewKickCenterSpeed\1300\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\40\hipViewKickPitchMax\45\hipViewKickYawMin\25\hipViewKickYawMax\-25\hipViewKickCenterSpeed\1200\swayMaxAngle\5\swayLerpSpeed\5\swayPitchScale\2\swayYawScale\0.25\swayHorizScale\0.16\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.045\adsSwayHorizScale\0.07\adsSwayVertScale\0.06\hudIcon\hud_icon_colt\killIcon\hud_icon_colt\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\worldModel\raygun_mk2_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\ammoName\raygun_mk2\maxAmmo\162\startAmmo\162\clipName\raygun_mk2\clipSize\21\dropAmmoMin\162\dropAmmoMax\162\viewFlashEffect\blst_custom/blst_mk2_flash\worldFlashEffect\blst_custom/blst_mk2_flash\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\projectileSound\\fireSound\raygun_mk2_fire\fireSoundPlayer\raygun_mk2_fire_plr\lastShotSound\raygun_mk2_fire\lastShotSoundPlayer\raygun_mk2_fire_plr\emptyFireSound\dryfire_pistol\emptyFireSoundPlayer\dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_small_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\raygun_mk2_fire\reloadSoundPlayer\gear_player\reloadEmptySound\gr_raygun_reload_empty\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\bounceSound\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\enemyCrosshairRange\320\crosshairColorChange\1\altWeapon\\boltAction\0\armorPiercing\0\aimDownSight\1\rechamberWhileAds\0\noADSAutoReload\0\adsViewErrorMin\0\adsViewErrorMax\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\blocksProne\0\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\500\aimAssistRange\3200\aimAssistRangeAds\3200\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\colt.accu\aiVsPlayerAccuracyGraph\pistol.accu\sprintOfsF\3\sprintOfsR\2.5\sprintOfsU\-2.5\sprintRotP\5\sprintRotY\0\sprintRotR\0\sprintBobH\10\sprintBobV\10\sprintScale\0.9\standMoveF\-0.3\standMoveR\0\standMoveU\0\standRotP\2.5\standRotY\0\standRotR\-2\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\-0.6\duckedMoveR\0\duckedMoveU\0\duckedRotP\2.5\duckedRotY\0\duckedRotR\-2\proneOfsF\0.5\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\25\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\posMoveRate\5\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\explosionRadius\\explosionInnerDamage\\explosionOuterDamage\\damageConeAngle\180\projectileSpeed\3200\projectileSpeedUp\\projectileActivateDist\\projectileLifetime\10\projectileModel\tag_flash\projExplosionType\none\projExplosionEffect\blst_custom/blst_mk2_impact\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\canUseInVehicle\0\projTrailEffect\\projectileDLight\\projectileRed\\projectileGreen\\projectileBlue\\projIgnitionDelay\\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\\destabilizationCurvatureMax\\destabilizeDistance\\parallelDefaultBounce\\parallelBarkBounce\\parallelBrickBounce\\parallelCarpetBounce\\parallelClothBounce\\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\\parallelGrassBounce\\parallelGravelBounce\\parallelIceBounce\\parallelMetalBounce\\parallelMudBounce\\parallelPaperBounce\\parallelPlasterBounce\\parallelRockBounce\\parallelSandBounce\\parallelSnowBounce\\parallelWaterBounce\\parallelWoodBounce\\parallelAsphaltBounce\\parallelCeramicBounce\\parallelPlasticBounce\\parallelRubberBounce\\parallelCushionBounce\\parallelFruitBounce\\parallelPaintedMetalBounce\\perpendicularDefaultBounce\\perpendicularBarkBounce\\perpendicularBrickBounce\\perpendicularCarpetBounce\\perpendicularClothBounce\\perpendicularConcreteBounce\\perpendicularDirtBounce\\perpendicularFleshBounce\\perpendicularFoliageBounce\\perpendicularGlassBounce\\perpendicularGrassBounce\\perpendicularGravelBounce\\perpendicularIceBounce\\perpendicularMetalBounce\\perpendicularMudBounce\\perpendicularPaperBounce\\perpendicularPlasterBounce\\perpendicularRockBounce\\perpendicularSandBounce\\perpendicularSnowBounce\\perpendicularWaterBounce\\perpendicularWoodBounce\\perpendicularAsphaltBounce\\perpendicularCeramicBounce\\perpendicularPlasticBounce\\perpendicularRubberBounce\\perpendicularCushionBounce\\perpendicularFruitBounce\\perpendicularPaintedMetalBounce\\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\9\requireLockonToFire\0\fireType\3-Round Burst\meleeHitSound\melee_hit\stickiness\Don't stick\reloadEmptyTime\3\reloadEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\rechamberTime\0.1\rechamberBoltTime\0\maxDamageRange\999999\playerDamage\30\minDamageRange\999999\minDamage\0\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\shotCount\1\reloadStartAdd\0\adsTransBlendTime\\rifleBullet\1\penetrateType\small\clipType\bottom\reloadEmptyAnim\raygun_mk2_reload\hideTags\\notetrackSoundMap\raygun_mk2_click raygun_mk2_click
raygun_mk2_clip_out raygun_mk2_clip_out
raygun_mk2_clip_in raygun_mk2_clip_in
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr